extracting 3d meshes from ANZ files

This is a small C app that will extract static mesh 3d objects from an ANZ file to an OBJ.

Wavefront OBJ is a well known file format, supported by all major 3d editors, but it lacks bone and animation descriptors. This app will only extract meshes, UVs and embedded textures, but will also show bones and animation info if present.


Esta entrada fue publicada en C, GNU / linux. Guarda el enlace permanente.

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